So how does all this relate to your question? Easy. This makes the content feel much more immersive and can, for instance, provide a tactical advantage in certain games, by for example allowing you to hear where enemies are coming from. In other words, it tricks your ears into believing that the sounds you're hearing are coming from different directions and distances, by using tricks such as adding a delay (of a few miliseconds) between when you hear noises in each of your ears and adding subtle echoes. Yes, you see Windows Sonic doesn't improve the actual sound quality (for instance, it won't make music sound any better), what it really does is take multichannel audio from movies and games (that support surround sound), and simulate having a bunch of different speakers (like a home theater kind of setup) through neuroacoustics, but using only the two speakers that your headphones actually have (which is exactly what most expensive 'surround' headphones do).
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